Followers

Clockwork Dragonet (firedrake)

Climate/Terrain:

Any

Frequency:

Rare

Organization:

Solitary

Activity Cycle:

Any

Diet:

Nil

Intelligence:

Semi- (4)

Treasure:

Nil

Alignment:

Neutral

No.Appearing:

1

Armor Class:

2(metal plate)

Movement:

6 Fl 12 (C)

Hit Dice:

4+4

Thac0:

13

No.of Attacks:

1

Damage/Attack:

2-8 (2d4)

Special Attacks:

Fire breath 5/day 2d8 in 60= x 10= cone

Special Defenses:

1-2 fire damage per S or P weapon hit unless save vs. breath. Blow up.

Magic Resistance:

Nil

Size:

S

Morale:

Fearless (19-20)

XP Value:

670

The inventor has reproduced the internal combustion-system of a firedrake. When it is destroyed it causes an enormous explosion doing 3d6 damage to everyone within a 10ft radius.

As it says, the inventor has created a little clockwork Firedrake. It functions as a pet and the inventor has full control over the creature. He has to pull handles to set the Drake to work. Handles are for: paw-movement (attacking/walking), flying, breath weapon and tail-movement. The handles are situated on the back of the creature.

 

Dragon Engine

Climate/Terrain:

N/A

Frequency:

Rare

Organization:

Solitary

Activity Cycle:

Any

Diet:

Non

Intelligence:

Semi- (4)

Treasure:

Nil

Alignment:

Neutral

No.Appearing:

1

Armor Class:

-4

Movement:

Fl 36 (C)

Hit Dice:

40-70

Thac0:

10

No.of Attacks:

(tail, claw/claw/bite)

Damage/Attack:

?

Special Attacks:

Wing buffet. Fire breath

Special Defenses:

Blow up

Magic Resistance:

Nil

Size:

G

Morale:

20

XP Value:

12000

This is only an idea of how complicated followers can become. The DM and the inventor should work this creature out themselves and decide which powers it has.

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